The future of work.

Topic by Jan Sobieski

Jan Sobieski

Home Forums MGTOW Central The future of work.

This topic contains 24 replies, has 17 voices, and was last updated by Quell  Quell 3 years, 9 months ago.

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  • #230236
    Beer
    Beer
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    11832

    Kinda sucks when you think how many middle class people that are capable of holding down jobs that require advanced thinking aren’t having as many kids of the dumbass, lazy welfare leeches who get a raise for every kid they have. I’d expect the IQ of the average American to slowly decline over my life time due to this…we are literally enforcing a system that goes against natural selection.

    #230238
    Quell
    Quell
    Participant
    2538

    Such a great topic. I follow this website called Future Timeline which has in-depth predictions for humanity going a million years into the future. Each prediction is broken down by decade and is based on supporting articles and scientific research. Fun to think about and discuss.

    The one regarding the future of work is thus:

    The Year 2200: Traditional Employment is Becoming Obsolete

    A trend which began during the Industrial Revolution has now reached its ultimate conclusion. Working hours had gradually declined over the centuries, thanks to a combination of technology, automation, improvements in working conditions and employee rights, changing labour demands and a shift in the cultural zeitgeist. By 2050, the average person in a developed country was employed for under 30 hours per week and this fell to 20 hours by 2100.* Working hours continued to fall in the 22nd century as machines – including life-like androids – took on ever more complex and sophisticated roles.

    As humans began to enhance their cognitive abilities, the nature of work itself was changing. More and more people were moving from “drudge” jobs into their own personal, creative and intellectual pursuits. The line between work and play was beginning to blur. Some roles, for example, were now taking the form of extremely challenging “games”, based on subjective anomalies and problems resulting from discoveries for which AI programs were unable to offer adequate explanations. Alongside this, average spending on various household items and utilities, when measured as a percentage of disposable income, was steadily declining.*

    By 2200, this trend is complete. In most countries, basic items such as food, energy and clothing are now essentially free, with little or no need for the average person to work in order to acquire them. Recent advances in replicator technology provide an abundance of resources – eliminating famine, disease and the need for war. Literally everything has been automated, digitised and made easier. Take the emergency services, for example. Hospital visits are rarely required now, as practically everything a person needs in terms of treatment is available at home, or within their own body. Police forces are dominated by robots and, in any case, physical crimes have been largely eradicated. Firefighters are no longer needed, since they are robotic too, while building regulations and nanotechnology materials can prevent most fires occurring in the first place.

    http://www.futuretimeline.net/23rdcentury/2200-2249.htm#trends-in-working-hours-2050-2100-2200-future-timeline

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